Patient Flags module
None
Recent failures
Failed In | Fixed In | Time Taken To Fix | ||
---|---|---|---|---|
#68 |
Code changes detected
|
#74 |
Manual run from the stage: Release by Daniel Kayiwa
|
6 builds 15 weeks, 1 day, 23 hours, 42 minutes |
#49 |
Code changes detected
|
#55 |
Manual run from the stage: Release by Daniel Kayiwa
|
6 builds 20 hours, 8 minutes |
#42 |
Code changes detected
|
#44 |
Code changes detected
|
2 builds 9 hours, 33 minutes |
#40 |
Code changes detected
|
#41 |
Code changes detected
|
1 build 3 minutes |
#37 |
Code changes detected
|
#39 |
Code changes detected
|
2 builds 3 hours, 48 minutes |
#34 |
Code changes detected
|
#36 |
Code changes detected
|
2 builds 6 minutes |
#30 |
Code changes detected
|
#31 |
Code changes detected
|
1 build 4 weeks, 12 hours, 52 minutes |
#23 |
Code changes detected
|
#24 |
Code changes detected
|
1 build 5 minutes |
#15 |
Code changes detected
|
#16 |
Code changes detected
|
1 build 22 hours, 18 minutes |
#3 |
Code changes detected
|
#7 |
Manual run by Daniel Kayiwa
|
4 builds 1 week, 6 days, 5 hours, 52 minutes |
- Average time to fix a failure: 2 weeks, 1 day, 2 hours, 39 minutes
- Average number of builds between fixes: 2.6 builds
- The longest time taken to fix a failure is 15 weeks, 1 day, 23 hours, 42 minutes, from failure starting in build #68.
- The greatest number of builds taken to fix a failure is 6, from failure starting in build #49.